- Info -
- Name : Jason Mojica
- Occupation : Lead Level Designer / Senior Designer
- Experience : 10+ years building and scripting levels
- Email : Generalvivi [at] hotmail.com
- Website : www.generalvivi.com
- Software -
- Unreal Engine 4
- Unreal Engine 3 / UDK
- Hammer - Source SDK
- Diesel Engine
- Radiant
- Adobe Photoshop
- 3ds max
- Sketchup
- Overkill Software / Starbreeze - Lead Designer / Senior designer
- Irrational Games - Designer / Scripter
- Raven Software - Designer / Scripter / Environment Artist
- Gearbox Software - Internship
- From : September 2006 - November 2006 ( Paid Internship )
- Level Designer : Brothers in Arms : Hell's Highway
- Website : www.GearboxSoftware.com
- 2011 -
- Presentation / Q&A - For students at ITT Tech in Greenbay
- When: March 14th, 2011
- Where: ITT Tech - GreenBay
- Role: Gave presentation on how to get into the industry
- 2010 -
- Student Mentor - Job shadowed two students
- When: May 19-21st 2010
- Where: Raven Software
- Role: Gave insight to students on what a game designer does on a daily basis. Showed them the process we go through and explained the different types of design.
- Panel at Geek kon - Anime / Gaming Convention
- When: September 3rd - 4th 2010
- Where: Geek kon
- Role: Answered questions on level design and the game industry. Also presented and talked about my Developer Diary on Singularity.
- 2009 -
- Presentation / Q&A - for Sheboygan Etude High School for Arts & Academics
- When: May 18th, 2009
- Where: Raven Software
- Role: Answered questions on level design and the game industry.
- Presentation / Q&A - for Middleton HS Students
- When: May 21st, 2009
- Where: Raven Software
- Role: Gave a 10-15 min presentation on my design process.
- Panel at Geek kon - Anime / Gaming Convention
- When: October 24th 2009
- Where: Geek kon
- Role: Answered questions about the game industry and discussed ways to get into the industry.
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