The Train Station is a tutorial map for the player to learn basic game controls.
The map was designed with a wide variety of combat scenarios covering short and long distances.
I was responsible for creating a new layout, scripting in special events, gameplay, set dressing,
lighting, and also writing up any custom Vo.
Main Lobby (before art pass)
Main Lobby (after art pass)
I came up with the idea for the intro cinematic that set the mood of the level as well as the
ending boss battle gameplay.
While working on this map I added new paths for the player to flank enemies as well as
tweaked gameplay and scripted events.
I worked on combat sequences involving normal and special enemy ai.
I also set dressed and came up with the look that was later duplicated and used in the final boss battle.